Texture Wrapping
In this tutorial I'll show you how
to wrap a texture around a real object, such as a person.
The same effect can be applied to beveled text, 3d models,
and other objects with depth that cannot be effectively wrapped
by simply covering them with a texture image.
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Preparation:
You will need to first gather an image you wish to wrap and a texture
you want to wrap it with. It is good if you can find a seamless
texture to use, but not completely necessary. For this tutorial
I will be using the the photo and snake skin texture seen to the
left. My texture is not seamless, but it is large enough to cover
the area of my object that I wish to wrap (the woman's face), so
it will work out.
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Open your image and set it up like mine is with the object
on top and texture below it. We are going to need to make a displacement
map so Photoshop knows the contours of the object we are going to
map. Go to Image>Duplicate, check the Duplicate Merged
Layers Only box and hit OK. Next, go Image>Mode>Grayscale
to convert your new image to grayscale.
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Now you need to blur your image a little so the distortions
will be less extreme. Go Filter>Blur>Gaussian Blur
and use a radius of 2 pixels. Save the image as "facemap.psd"
by going File>Save As. Remember where you save it.
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Close the gray image and go back to your original one. Move
the texture layer above the object by going to the Layers Palette
and dragging Layer 2 above Layer 1. Ctrl+click (Mac: Cmd+click)
on Layer 2 to load it as a selection. Go to Filter>Distort>Displace.
Choose 10% Horizontal and 10% Vertical Scale, Stretch
to Fit, and Repeat Edge Pixels. Click OK.
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Find your "facemap.psd" file in the window that pops up
and click Open. Your texture is now distorted to effectively
wrap your object.
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Now you need to select the area of your image that you wish
to apply the texture to. There are many ways to accomplish this.
The Example image is fairly difficult to select, so I will use a
quick mask to select the woman's face. Hit the Quick Mask button
( ) then select the Air Brush Tool ( ). Zoom into your image to make it easier to work with my
hitting Ctrl++ (Cmd++) 2 or 3 times. Hide the top texture
layer (Layer 2) and click Layer 1 in the Layer Palette. Make sure
the Foreground color is set to black (it should already be) and
begin air brushing the area you want to wrap (the woman's face).
You will need to switch to smaller brushes to get into tight areas.
Make sure to only color in the skin areas and not the woman's eyes,
mouth, etc. The filled in areas will turn red.
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Click the Standard Mode button ( ) to create a selection. Click on the texture layer (Layer
2) in the Layers Palette and hit Delete. The only area of
the texture that will be left is the part that is over the area
you just masked. You should now be looking at the exquisite being
to the left.
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Deselect you selection by hitting Ctrl+B (Cmd+B)
Go to the Layers Palette and change the Blending Mode to Soft
Light. For different objects, different modes may look better.
Feel free to experiment with them. You might way to also play with
the Opacity level to decrease the strength of the texture. I chose
90%. That's it. You now have yourself a lovely Snake Girl!
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Tutorial
provided by: Spoono.com
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